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Wand & Longbow PvE

Wand & Longbow PvE

zeminah 1 day ago
PvE Healer
PvE Support

About this build

Healer build that doesn't only focus on healing, it can do some damage as well.

Stat Points

  • Strength
    33
    10 + 0 + 23
  • Dexterity
    46
    10 + 33 + 3
  • Wisdom
    31
    10 + 2 + 19
  • Perception
    50
    10 + 1 + 39

Weapons & Armor

Strafing
7
Gale
Applies Gale to a target.
10
Consecutive Use
Can use the skill up to 2 times in a row.
Deadly Marker
5
Bullseye
Applies additional stacks against targets with Deadly Marker
Touch of Despair
5
Effect Duration ▲
Duration 3s ▲
Swift Healing
10
Healing Transfers
Additionally restores the user's Health equal to 50% of recovery.
7
Consecutive Use
Can be used up to 3 times in a row.
Curse Explosion
7
Dark Explosion
Damage over time persists, and explosion damage decreases by 50%
5
Damaged Increased
Touch of Despair damage boost 10% ▲
5
Focus Target
Hanges to a target skill, Cooldown ▼
Corrupted Magic Circle
7
Decaying Touch
Change to Decaying Touch
5
Additional Damage
Additional damage upon use
Fountain of Life
5
Mana Recovery
Add Mana Recovery
5
Radius Increased
Range 2m ▲
7
Effect Duration ▲
Duration 2s ▲
Invincible Wall
7
Targets Expanded
Grants a shield to all party members with less effectiveness.
3
Skill Distance Increased
Range Increased by 5m
2
Base Damage
3
Damage Bonus
4
Witch's Contract
5
Base Damage
6
Range Up
7
Regenerative Meditation
8
Cooldown Speed
9
Wisdom
Greedy Need
1
Pure Healing
10
Melee Defense
11
Attack Speed
12
Deep Pain
13
All Evasion
14
Range Up
15
Redemptive Penance
16
Buff Duration
Mana Regen
Merciless Wraith
Mana Regen
Enfeeble Chance
Spiritual Focus
Max Mana
Cooldown Speed
Time of the Curse
Enfeeble Chance
Magic Hit
Spell of Retribution
2
Max Health
3
Magic Defense
4
Dew of Vitality
5
Move Speed
6
Buff Duration
Spell Breaker
Magic Evasion
Perception
Song of Grace
1
Harmonious Mind
16
Ranged Hit
Move Speed
Impeding Spikes
Max Mana
Mana Regen
Gale Arrowhead
Range Up
Mana Cost Efficiency
Phantom Snare
7
Ranged Hit
8
Ranged Crit Hit
9
Pointy Thorns
10
Damage Bonus
11
Base Damage
12
Critical Nock
13
Attack Speed
14
Ranged Crit Hit
15
Brutal Shooter

Stats

Work in Progress - likely not accurate
Protection
Melee Evasion
132
Melee Endurance
970
Ranged Evasion
132
Ranged Endurance
160
Debuff Duration
-24%
Magic Evasion
132
Magic Endurance
640
Skill Damage Resistance
240
Damage Reduction
9
Body
Max Health
11885
Health Regen
143
Max Mana
8760
Mana Regen
605.65
Cooldown Speed
26.3%
Attack Speed
12.8%
Mana Cost Efficiency
10.8%
Max Stamina
100
Movement Speed
600
Stamina Regen
43.9
Healing
16%
Attack
Buff Duration
59%
Skill Damage Boost
300
Ranged Hit Chance
390
Ranged Critical Hit Chance
410
Melee Hit Chance
350
Melee Critical Hit Chance
330
Magic Hit Chance
350
Magic Critical Hit Chance
390
Hit Chance
2520
Bonus Damage
19
Other
Movement Speed
15.3%
Critical Hit Chance
593
Heavy Attack Chance
160
Attack Range Increase
6.2%
CC
Collision Resistance
186
Collision Chance
250
Silence Chance
250
Weaken Chance
250
Sleep Chance
250
Fear Chance
250
Petrification Chance
250
Stun Chance
250
Bind Chance
250
Weapons
Attack Speed
0.403s
Range
14m
Base Damage | Main Hand
114 ~ 280
Base Damage | Off Hand
123 ~ 405
Defense
Melee Defense
1647
Ranged Defense
1516
Magic Defense
1390

Build Guide

Damage rotation:

Touch of Despair -> Time for Punishment -> Decaying Touch -> Touch of Despair -> Curse Explosion 

The rest of the abilities you use in between. 

 

Healing/Support:

Try use invincible wall as much as possible as it absorbs much of the damage.

Fountain of Life is good to heal a group over time as well as restoring mana.

Clay's Salvation have a slight delay, but is a powerful AOE heal.

Swift healing heals yourself as well as the person you mark. I'd recommend using classic mode and click on their name in the party list as you see their health is low, as it can be hard to keep track of where they are around you and who you are currently marking. Swift healing can be spammed 3 times in a row with current skill specialization.

 

Other tips:

In some cases it can be nice to have other healing skills, i keep 2 different skill-slots for this, especially for harder bosses if the group has low max health. Be careful upgrading many of the skills in the beginning as the ones you have in your equipped slots are counting in on your combat power. I'd recommend focusing on only the most important and then upgrading the rest of the skills you might want to use. Some of the other healing skills i have on my second slot set is: Nature's blessing (upgrade this to rare), Enchanting time (Time for punishment with other skill specialization), purifying touch, healing touch, flash wave (flash arrow with skill specialization, this one is already epic on unlock). You can also mix a bit around with the passives, like saints oath along with vampiric contact can be powerful as if the more you take damage, the more you'll heal.

 

This build is mostly made for PvE content, focusing on dexterity and perception, but for a PvP build you'd most likely like to focus more on Strength, maybe switching to the Extract: Excavator's Mysterious Scepter, as well as some other Strength boosting equipment . As for now Longbow and Wand isn't the best combo at PvP. Though you might be able to outheal an opponent until they run out of mana, it can be difficult as we don't have any stun/prone abilities. Ensnaring arrow being the closest to it, still makes it difficult against ranged PvP. 

 

 

 

1 day ago