Table of Contents
Equipment Setups
Equipment

Weapons

Armor
Stat Points

Strength
50
(20)
●
●
●
●
●

Dexterity
45
(20)
●
●
●
●
●

Wisdom
25
(0)
●
●
●
●
●

Perception
40
(9)
●
●
●
●
●

Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills

Defensive

Active


Zephyr's Nock

5

Damage ▲

5
Deals Bonus Damage when attacking a target affected by Gale.

7

Cooldown ▼

7
On attacking the target with Bullseye stacks, the remaining cooldown % ▼


Ensnaring Arrow

5

Hit Chance ▲

5
Hit Chance 20 ▲


Decisive Sniping

5

Charging Time ▲

5
Max charging time and Max Damage ▲

7

Damage ▲

7
Boost damage against enemies affected by certain CC effects by 25%

3

Charging Time ▼

3
Increases the charging speed while under the effect of Whirlpool.

5

Mobility

5
Allows charging while moving


Strafing

7

Gale

7
On hit, applies Gale effect to the target

10

Consecutive Use

10
Can use the skill up to 2 times in a row.


Nature's Blessing

3

Whirlpool

3
Creates a Whirlpool area on the current location


Lightning Infusion
Base: Inject Venom

10

Lightning Infusion

10
Change to Lightning Infusion

5

Cooldown Reduction

5
Cooldown 3s ▼


Shadowy Escape
Base: Shadow Strike

10

Shadowy Escape

10
Move to cast location

5

Skill Range ▲

5
Range 40% ▲


Ankle Strike

5

Off-Hand Weapon Activation

5
Off-Hand Weapon Activation Rate ▲


Thundering Bomb
Base: Brutal Incision

7

Thundering Bomb

7
Bonus damage proportional to Thunderclouds stacks
Weapon Specialization
Artifacts
Skill Upgrade Priority
Guide
Nature's Blessing + Ensnaring Arrow + Camouflage Cloak + Decisive Sniping + Blitz + Decisive Sniping
Lightning Infusion + Deadly Marker + Strafing + Zephyr's Nock + Strafing + Shadow Strike(Shadow Escape) + Lightning Infusion + Ankle Strike + Thunderclouds Bombing + Shadow Strike(Shadow Escape) + Zephyr's Nock