Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
50
(20)
●
●
●
●
●
Dexterity
45
(20)
●
●
●
●
●
Wisdom
25
(0)
●
●
●
●
●
Perception
40
(9)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
7
Cooldown ▼
7
On attacking the target with Bullseye stacks, the remaining cooldown % ▼
Ensnaring Arrow
5
Hit Chance ▲
5
Hit Chance 20 ▲
Decisive Sniping
5
Charging Time ▲
5
Max charging time and Max Damage ▲
7
Damage ▲
7
Boost damage against enemies affected by certain CC effects by 25%
3
Charging Time ▼
3
Increases the charging speed while under the effect of Whirlpool.
5
Mobility
5
Allows charging while moving
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Nature's Blessing
3
Whirlpool
3
Creates a Whirlpool area on the current location
Lightning Infusion
Base: Inject Venom
10
Lightning Infusion
10
Change to Lightning Infusion
5
Cooldown Reduction
5
Cooldown 3s ▼
Shadowy Escape
Base: Shadow Strike
10
Shadowy Escape
10
Move to cast location
5
Skill Range ▲
5
Range 40% ▲
Ankle Strike
5
Off-Hand Weapon Activation
5
Off-Hand Weapon Activation Rate ▲
Thundering Bomb
Base: Brutal Incision
7
Thundering Bomb
7
Bonus damage proportional to Thunderclouds stacks
Weapon Specialization
Artifacts
Skill Upgrade Priority
Guide
Nature's Blessing + Ensnaring Arrow + Camouflage Cloak + Decisive Sniping + Blitz + Decisive Sniping
Lightning Infusion + Deadly Marker + Strafing + Zephyr's Nock + Strafing + Shadow Strike(Shadow Escape) + Lightning Infusion + Ankle Strike + Thunderclouds Bombing + Shadow Strike(Shadow Escape) + Zephyr's Nock