Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
50
(15)
●
●
●
●
●
Dexterity
45
(12)
●
●
●
●
●
Wisdom
13
(0)
●
●
●
●
●
Perception
50
(21)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Chain Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost
3
Damage Transfer
3
No Damage Reduction upon transfer
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
7
Cooldown ▼
7
On attacking the target with Bullseye stacks, the remaining cooldown % ▼
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Judgment Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Bind
5
Movement Speed Decrease changes to Bind
5
Damage ▲
5
Increases Damage by 40%.
Icebound Tomb
7
Bind
7
Movement Speed Decrease changes to Bind
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
3
Cooldown ▼
3
Cooldown 5s ▼
5
Mana Burn
5
Target's Mana 100 ▼ per Fireball