Table of Contents
Introduction
This Build has no Casttime and deals a maximum of damage like a Gatling Gun.
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
22
(2)
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Dexterity
60
(17)
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Wisdom
10
(0)
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Perception
50
(25)
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Fortitude
10
(0)
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Skill Setups
Skills
Defensive
Active
Brutal Arrow
5
Gale Area
5
Creates a Gale area at the destination.
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
7
Cooldown ▼
7
On attacking the target with Bullseye stacks, the remaining cooldown % ▼
Inferno Wave
3
Cooldown ▼
3
Cooldown 3s ▼
5
Consecutive Use
5
50% chance to grant 1 extra use.
3
Burning
3
Adds 3 stacks when Burning is applied
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
3
Cooldown ▼
3
Cooldown 5s ▼
Judgment Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Damage ▲
5
Increases Damage by 40%.
Chain Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost
3
Damage Transfer
3
No Damage Reduction upon transfer
Deadly Marker
5
Increases Hit Chance
5
Additional Hit Chance ▲ on attacks against a target with Deadly Marker