Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
44
(9)
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●
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Dexterity
40
(8)
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●
●
●
●
Wisdom
40
(12)
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●
●
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Perception
44
(20)
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●
●
●
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Fortitude
10
(0)
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Skill Setups
Skills
Defensive
Active
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
Ensnaring Arrow
5
Hit Chance ▲
5
Hit Chance 20 ▲
Decisive Sniping
5
Mobility
5
Allows charging while moving
Strafing
7
Gale
7
On hit, applies Gale effect to the target
Flash Wave
Base: Flash Arrow
10
Flash Wave
10
Activates the skill, Flash Wave.
5
Effect Duration ▲
5
Increases the duration of Flash Arrow and Flash Wave effects.
Brutal Arrow
5
Gale Area
5
Creates a Gale area at the destination.
Deadly Marker
5
Increases Hit Chance
5
Additional Hit Chance ▲ on attacks against a target with Deadly Marker
Nature's Blessing
7
Vigorous
7
Recovers Health over time and increases Health Regen.
3
Whirlpool
3
Creates a Whirlpool area on the current location
Fountain of Life
5
Mana Recovery
5
Add Mana Recovery
5
Distant Protection
5
Range 2m ▲
7
Lasting Storm
7
Duration 2s ▲
Swift Healing
10
Healing Transfers
10
Heal yourself additionally on healing a target other than yourself
7
Consecutive Use
7
Can be used up to 3 times in a row.
3
Skill Range ▲
3
Increases the range by 5m.
Clay's Salvation
5
Weaken Removal
5
Removes 1 type of Weaken Effect