Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
10
(0)
●
●
●
●
●
Dexterity
49
(15)
●
●
●
●
●
Wisdom
30
(19)
●
●
●
●
●
Perception
30
(16)
●
●
●
●
●
Fortitude
10
(0)
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●
●
●
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Skill Setups
Skills
Defensive
Active
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
Chain Lightning
10
Chaining Bolt
10
Create a 3m radius of Lightning area around the target
5
Damage Transfer
5
Transfers regardless of Wet or Frost
3
Damage Transfer
3
No Damage Reduction upon transfer
Judgment Lightning
5
Consecutive Use
5
Added Casting Time, guaranteed additional use
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Hellfire Rain
Base: Infernal Meteor
7
Hellfire Rain
7
Change to Hellfire Rain
Strafing
7
Gale
7
On hit, applies Gale effect to the target
Inferno Wave
3
Cooldown ▼
3
Cooldown 3s ▼
3
Burning
3
Adds 3 stacks when Burning is applied
Nature's Blessing
5
Cooldown ▼
5
Decreases the cooldown by 3s when Weaken effects end.
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
3
Cooldown ▼
3
Cooldown 5s ▼
Deadly Marker
5
Bullseye
5
Additional Bullseye stack to targets with Deadly Marker
Thunder's Blessing
Base: Inner Peace
5
Thunder's Blessing
5
Deals additional Lighting damage in a 5m radius around the user
5
Effect Duration ▲
5
Duration 3s ▲