Table of Contents
Equipment Setups
Equipment
Weapons
Armor
Stat Points
Strength
30
(19)
●
●
●
●
●
Dexterity
40
(14)
●
●
●
●
●
Wisdom
14
(2)
●
●
●
●
●
Perception
30
(14)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Ensnaring Arrow
5
Hit Chance ▲
5
Hit Chance 20 ▲
Strafing
7
Gale
7
On hit, applies Gale effect to the target
10
Consecutive Use
10
Can use the skill up to 2 times in a row.
Zephyr's Nock
5
Damage ▲
5
Deals Bonus Damage when attacking a target affected by Gale.
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
3
Cooldown ▼
3
Cooldown 5s ▼
5
Mana Burn
5
Target's Mana 100 ▼ per Fireball
Inferno Wave
3
Cooldown ▼
3
Cooldown 3s ▼
3
Burning
3
Adds 3 stacks when Burning is applied
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Bind
5
Movement Speed Decrease changes to Bind
5
Damage ▲
5
Increases Damage by 40%.
Judgment Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Victorious Energy
Base: High Focus
5
Base Damage Boost
5
Base Damage Bonus
5
Victorious Energy
5
Change to Hit Chance/Evasion ▲
Weapon Specialization
Artifacts
Guide
Goals