Table of Contents
Equipment Setups
Equipment
Weapons
Aridus's Gnarled Voidstaff
- Critical Hit Chance
- Heavy Attack Chance
- Hit Chance
Show Runes
-
Rare Attack RuneSkill Damage Boost -
Rare Support RuneMana Cost Efficiency -
Rare Defense RuneMelee Endurance
Attack Speed: 3%
Dexterity: 3
Lequirus's Coveted Tome
- Critical Hit Chance
- Heavy Attack Chance
- Hit Chance
Show Runes
-
Rare Attack RuneSkill Damage Boost -
Rare Support RuneMana Cost Efficiency -
Rare Defense RuneMelee Endurance
Attack Speed: 3%
Dexterity: 3
Armor
Clasp of the Conqueror
- Buff Duration
- Skill Damage Boost
- Max Health
Show Runes
-
Rare Defense RuneMelee Endurance -
Rare Support RuneAmitoi Healing -
Rare Attack RuneBoss Magic Critical Hit Chance
Dexterity: 2
Movement Speed: 3%
Bracers of the Primal King
- Max Health
- Debuff Duration
- Skill Damage Resistance
Show Runes
-
Rare Attack RuneBoss Magic Critical Hit Chance -
Rare Defense RuneMelee Endurance -
Rare Support RuneAmitoi Healing
Bonus Damage: 6
Shield Block Penetration Chance: 6%
Amber Dimensional Band
- Buff Duration
- Max Health
- Skill Damage Boost
Show Runes
-
Rare Support RuneHealing Received -
Rare Defense RuneMelee Endurance -
Rare Attack RuneBoss Magic Critical Hit Chance
Cooldown Speed: 3%
Perception: 2
Sapphire Dimensional Band
- Buff Duration
- Skill Damage Boost
- Max Health
Show Runes
-
Rare Support RuneAmitoi Healing -
Rare Defense RuneMelee Endurance -
Rare Attack RuneBoss Magic Critical Hit Chance
Cooldown Speed: 3%
Perception: 2
Girdle of Spectral Skulls
- Mana Regen
- Debuff Duration
- Skill Damage Resistance
Show Runes
-
Rare Support RuneAmitoi Healing -
Rare Attack RuneBoss Magic Critical Hit Chance -
Rare Defense RuneMelee Endurance
Critical Damage Resistance: 4%
Movement Speed: 3%
Stat Points
Strength
30
(11)
●
●
●
●
●
Dexterity
50
(10)
●
●
●
●
●
Wisdom
50
(12)
●
●
●
●
●
Perception
60
(16)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Equipment
Weapons
Armor
Stat Points
Strength
50
(17)
●
●
●
●
●
Dexterity
40
(17)
●
●
●
●
●
Wisdom
50
(15)
●
●
●
●
●
Perception
30
(0)
●
●
●
●
●
Fortitude
10
(0)
●
●
●
●
●
Skill Setups
Skills
Defensive
Active
Enchanting Time
Base: Time for Punishment
7
Enchanting Time
7
Change to Enchanting Time
5
Blitz Extension
5
Duration 3s ▲
Chain Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost
3
Damage Transfer
3
No Damage Reduction upon transfer
Inferno Wave
3
Cooldown ▼
3
Cooldown 3s ▼
5
Consecutive Use
5
50% chance to grant 1 extra use.
3
Burning
3
Adds 3 stacks when Burning is applied
Hellfire Rain
Base: Infernal Meteor
7
Hellfire Rain
7
Change to Hellfire Rain
3
Hastened Arc
3
Cooldown 9s ▼
Judgment Lightning
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Focused Fire Bombs
Base: Serial Fire Bombs
7
Focused Fire Bombs
7
Changes to Focused Fire Bombs
3
Directional Tempest
3
Can cast while moving
5
Range Increase
5
3m range damage
3
Projectile Speed Increased
3
Projectile Speed 200% ▲
Fireball Barrage
10
Fireball Frenzy
10
Adds a Fireball per Burning stack
3
Cooldown ▼
3
Cooldown 5s ▼
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Damage ▲
5
Increases Damage by 40%.
Valorous Barrier
Base: Blessed Barrier
7
Valorous Barrier
7
Activates the skill, Valorous Barrier.
High Focus
5
Base Damage Boost
5
Base Damage Bonus
Setup Guide
There is no single rotation but the important thing is to always keep 10 stacks of burn on the target so you can amplify the damage thanks to the passive
, Another thing to keep in mind is to always insert a CD
by doing so the passive will continue to heal you for any damage you deal thanks to the passive
ALWAYS INSERT BUFFS AT THE BEGINNING:



MAIN BURN : 

SECONDARY BURN:
X2
IMPORTANT: Once you have inserted the burn stacks any fire skill will reset the debuff CD
AT 10 STACKS OF BURNING USE:


can be replaced with :
for fights vs RAID and WORLD BOSS
Skills
Defensive
Active
Ice Spear
3
Ice Spear Bombardment
3
Change to Ice Spear
5
Damage ▲
5
Increases Damage by 40%.
Judgment Lightning
5
Consecutive Use
5
Added Casting Time, guaranteed additional use
5
Damage Transfer
5
Transfers regardless of Wet or Frost status
3
Damage Transfer
3
No Damage Reduction upon transfer
Serial Fire Bombs
3
Directional Tempest
3
Can cast while moving
5
Range Increase
5
3m range damage
5
Instant Casting
5
Removes Casting Time
Enchanting Time
Base: Time for Punishment
7
Enchanting Time
7
Change to Enchanting Time
5
Blitz Extension
5
Duration 3s ▲
Fountain of Life
5
Distant Protection
5
Range 2m ▲
Icebound Armor
Base: Icebound Tomb
3
Icebound Armor
3
Protects the user, Freezing them for 2s instead of the target
7
Bind
7
Movement Speed Decrease changes to Bind
Invincible Wall
7
Targets Expanded
7
Grants a shield to all party members with less effectiveness.
Blessed Barrier
5
Extended Staggering
5
Increases the duration by 1s.
Victorious Energy
Base: High Focus
5
Base Damage Boost
5
Base Damage Bonus
5
Victorious Energy
5
Change to Hit Chance/Evasion ▲
Swift Healing
10
Healing Transfers
10
Heal yourself additionally on healing a target other than yourself
7
Consecutive Use
7
Can be used up to 3 times in a row.